Sword of the Necromancer PC Game Download For Mac
Mac OS X Sorts yesteryear experienced info afterglow at to Ague A bacteria tribe H5N1 cannibalize canakin balloon or lesser aspect. Perhaps You casually deleted Blues A virus subtype H5N1 personation, or your outside scrupulous unrest got corrupted. Intel's CPUs have another Intel inside. Since 2008, most of Intel's chipsets have contained a tiny homunculus computer called the 'Management Engine' (ME). The ME is a largely undocumented master controller for your CPU: it works with system firmware during boot and has direct access to system.
Sword of the Necromancer PC Game Download For Mac. Sword of the Necromancer PC Game with all files are checked and installed manually before uploading, This PC game is working perfectly fine without any problem. Download the free full version of Sword of the Necromancer for Mac OS X and PC. Sword of the Necromancer Game It Is Full And Complete Game. Just Download, Run Setup, And Install.
I'm running Mac OS 10.6, Python 2.6.1, and BeautifulSoup 3.0.7a Russell — November 16, 2009 at 12:26 pm I may be a bit slow, but I think I've figured this out. Homunculus (ホムンクルス, Homunkurusu?) is a term for an existence created through an alchemical method to produce fully functional lifeforms from sperm and other elements without the use of a womb.1 1 Characteristics 2 Variations 2.1 Einzbern homunculi 2.2 Frankenstein 2.3 Mephistopheles 2.4 Paracelsus's homunculi 2.4.1 Mini Paracel 2.5 Yggdmillennia homunculi 2.6 Others 3 Known.
Overview Sword of the Necromancer Full Games
What would you do to bring back someone you love?Sword of the Necromancer is a dungeon-crawler action RPG with Rogue-like elements where you can revive your defeated enemies to make them fight alongside you.
Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead.
Revenant (itch) (riptide03) mac os. Gather a little army of monsters, equip yourself with weapons and relics and level up to take on the guardians that stand between you and your objective.
- Turn your foes into allies: use the Sword of the Necromancer to revive defeated monsters and make them fight alongside you.
- Gather weapons and relics: each weapon is different from the others thanks to the procedural weapon generation system, which gives them various effects and attributes.
- Fight with all your might: defeat your enemies using a variety of weapons and objects and dominating the fluid head-to-head battle system.
- Level up: enhance your character by fighting enemies and upgrade your stats. Improve your summoned monsters by fighting alongside them.
- Death is not the end: Each try gets you closer to the Necromancer. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run.
- Learn the truth: Discover Tama and Koko's past as you advance through the dungeon.
- Local co-op play: Use the Flask of Homunculus to create a copy of the playable character and play with a friend in local co-op game.
'Legend says that, deep within these mountains, a heretic decided to violate the will of the gods in order to achieve eternal life.
The heretic succeeded in this aberrant attempt, and created a tool for forbidden rituals that could grant immortality… and even bring back the dead.
Over the years and centuries many have tried to get that power for themselves, but all they found in the Necromancer's crypt was their demise.
They say that the tool the Necromancer created is also a weapon…
The Sword of the Necromancer'
Tama is a former rogue that is tasked to escort the priestess Koko in her pilgrimage around the continent. During their travel Koko dies, and Tama carries the corpse to the Necromancer's crypt, where legends say there dwells a power that may resurrect the dead.
Filled with despair, Tama will enter the dungeon with the aim of obtaining the forbidden power of necromancy, ignoring the dangers that lurk in the shadows.
SYSTEM REQUIREMENTS
MINIMUM:- OS: Windows 8/8.1/10
- Processor: 2.50 GHz
- Memory: 2 GB RAM
- Graphics: 128 MB
- DirectX: Version 9.0c
- Storage: 800 MB available space
How to Install Sword of the Necromancer PC Full Games
- Click the 'Download' Button Below.
- Download Page Will Start
- You Should Agree With the 'User License Agreement' and click the 'I Understand' Button.
- Save Game/Software By Selecting Path.
- Download Process With Start.
- Once Download is Completed, Install, and Enjoy!
Sword of the Necromancer Game full. free download for Mac & PC
Click On The Below Button To Start Sword of the Necromancer Full Game for Download. It Is a Full And Complete Game. This is a complete offline installer and standalone setup for Sword of the Necromancer Free Game 2021. This would be working perfectly fine with the compatible hardware version of Windows PC.
Sword of the Necromancer PC Game Download For Mac- 2Choosing a Homunculus
- 6Controlling the Homunculus
- 6.2AI
- 7Experience and Leveling
- 9See Also
The Homunculus or Homunculi is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points.
Types of Homunculus
There are 4 types of Homunculi with various attributes unique to each.
Name | Type | Food | Skills | |||||
---|---|---|---|---|---|---|---|---|
Lif |
|
|
| |||||
Amistr |
|
|
| |||||
Filir |
|
|
| |||||
Vanilmirth |
|
|
|
Choosing a Homunculus
'Which Homunculus should I pick?' This is a common question amongst new Alchemists and future Geneticists.
Each Homunculus serves its own purpose that is custom tailored to the players' individual needs. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. This is because every player has different leveling methods and amount of time to invest, so one player might have enough time to invest into leveling an Amistr, while another is just looking for a quick pre-Homunculus S to get their needed support skills.
Comparisons
- Lif - more of a novelty character. Its skills are fairly worthless and offer nothing to the player other than a walking speed boost that will be replaced anyways as a Geneticist with Cart Boost. Its attack is low, has no burst attacks, and its healing skill, Healing Hands, does not heal much and is generally not worth using. It is strongly advised NOT to use it as a base, as it generally has no practical use.
- Amistr - generally the best base for a Homunculus S but also the second slowest to level and feed due to the lack of offensive skills, and choosing to acquire Blood Lust would require feeding the Amistr to loyal twice. Its Amistr Bulwark skill is very valuable for MVPing later on as it boosts VIT and even offer some defense that can be useful for PvP. Players with A LOT of free time to level and feed a homunculus should go with Amistr, as the payoff in the end will be more than worth it. However, avoid it if spending a longer time leveling and all the extra feeding time does not sound like an ideal situation.
- Filir - generally the fastest leveling Homunculus in most situations, and the most helpful for speed leveling a Homunculus S up to the required level for certain skills. The big downside is the lack of VIT, which carries over to Homunculus S, making it quite frustrating sometimes to level due to it dying too much. Another tradeoff is that depending on the Homunculus S chosen, it may not reach high enough VIT for stun immunity. For players with less time to level a Homunculus, Filir is definitely a good choice. Its loyal evolved skill, S.B.R.44, is usually skipped as it is not terribly useful.
- Vanilmirth - the in-between solution to Amistr and Filir. It offers the high VIT and Max HP, has a decent offensive skill, but has lower burst attack compared to Filir, making it slower for leveling in some situations. Its Caprice skill can be unreliable, as it picks a random property to use. It is a solid choice though for all players to use as a base, and many players skip the loyal evolved skill, Self-Destruction, as it is not used very often. It is also desirable as a base for a Homunculus S, for players who plan on becoming pure brewers, because Instruction Change increases the brewing success rate.
Obtaining a Homunculus
- Main article: Potion Creation
To obtain a Homunculus, an Embryo is required. These can be purchased from other Alchemists or can be self-made. In order to make an Embryo, an Alchemist must use the skill Prepare Potion with the following materials purchasable from the Al de Baran Material Seller, in the Alchemist Guild alde_alche35179:
- Potion Creation Guide (not consumed)
Success rates of creating embryos are affected mainly by the Alchemist's INT, DEX and LUK.
Once an Embryo is obtained, use the skill Call Homunculus to summon a new Homunculus. There is a chance to get 1 of the 4 base Homunculi and another chance to get 1 of the 2 sprites available to each type of Homunculus. Although not completely proven, there is a popular 'fact' that the creator of the Embryo's stats play in a role in the probability of summoning each Homunculus.
Homunculus Stats and Skill Points
Homunculus have their own set of stats apart from their masters, these will have a set amount upon summoning and will vary as it levels up. With each level, a Homunculus will receive a certain amount points to each stat (STR, AGI, VIT, INT, DEX, LUK) depending on which type of Homunculus. These stats are invisible under the Homunculus Stat Window (Alt+R). The Homunculus's ATK, MATK, Hit Rate, Critical Hit Rate, DEF, MDEF, Flee Rate, and ASPD will be visible. The Homunculus also gains one skill point for every three levels. Unlike status points, one can apply these to whichever skill one would like.
To calculate the Homunculus' stats, use the following equations:
Evolution
When the Homunculus' Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP and a new form.
After evolving, the Homunculus' Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked.
Controlling the Homunculus
Manual Functions
Here is a listing of all manual functions with the Default AI. In general, there will be no need for any other manual functions in most Custom AIs.
- Alt + Single Right Click: Target monster
- Alt + Double Right Click: Attack monster
- Alt + T: Standby, Idle/Passive mode, cancels all commands and returns to master
- Alt + Right Click Ground: Move to location (15 tile range)
- Alt + R: Information window
If the player is dead, manual commands can't be issued. However, the AI will continue to function as normal.
AI
The AI is the 'brain' of the Homunculus. All Homunculus behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script. The default script is both poorly made and simple; the primary problems with the default script are that the Homunculus will either kill steal everything (default AI'ed Vanilmirth and Filir) or will not attack anything at all (default AI'ed Amistr and Lif). Hence it is recommended to write a custom script or use a premade one made by users. To switch between the Default AI and the customized User AI, use the /hoai
command. It can also be switched in the Ragnarok Setup program by checking/unchecking the hoai checkbox in the Option tab.
Installing AI
The majority of homunculus users at iRO use the Azzy AI script. Once an AI script is downloaded, go to the default RO directory. This is generally located at C:Program FilesGravityRagnarok OnlineAI
. Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script. While there are infinite possibilities with AI scripts, it is necessary to understand that there are things it can and cannot do. These limitations are what separates it from bots.
Possibilities
- Autocasting Homunculus buff skills.
- Auto Feeding.
- Different tactics for individual monsters (ex: what priority to attack, using a skill on that monster, etc).
- Reading the HP, SP, MAXHP and MAXSP values of the Homunculus or its owner.
- Reading the target of a attacking monster (to avoid kill stealing).
- Reading the current animation or 'motion' other actors are doing (this is buggy when used on the Homunculus itself).
- Automatically shut down the Ragnarok Online client using
os.exit()
.- If the owner is being attacked, it logs out after 5 seconds after calling
os.exit()
. Otherwise it will log out immediately afteros.exit()
is called. - This may not work on Windows 7 and later, instead producing an error message and hanging the client, but not logging the user out until they click through the error or the server times out the connection.
- If the owner is being attacked, it logs out after 5 seconds after calling
Impossibilities
- Automatically attacking monsters within player's sight range.
- Autocasting Homunculus offensive skills.
- Detecting whether other players are in a party with the owner.
- Detecting who the owner of another Homunculus is (
GetV(V_OWNER, id)
returns the owner's ID, regardless of what the second argument is). - Detecting status effects or ground effects.
- Identifying skills used, or gathering any other information not listed above.
- Locating hidden players.
- Auto Looting.
- Using skills while their owner is vending.
- Maintain its AI when the Homunculus is out of range of their owner.
- Having the owner move around (except when autocasting the Castling Skill).
- Reading the HP, SP, MAXHP and MAXSP values of someone other than the Homunculus or its owner.
- Autocasting any player skills (Disabled after 5-Feb-2008).
Not Allowed
- Using a 3rd party program.
- Reading in real time the output of the Homunculus TraceAI function, so that one gains a read out on what is around the player (including things that the game client won't show). According to a GM post on the iRO Forums:
- 'Doing this when monster leveling would not be such a big deal but in PVP/WoE purposes it is a very unfair/unintended thing. Users violating that rule will be suspended.'
- Feeding the Homunculus or moving the owner around using a 3rd party program.
- Players are responsible for the actions of their Homunculi. For example, if the Homunculus kill steals people, then the player is held accountable and may be punished accordingly.
Feeding and Intimacy
Much like pets, Homunculus require feeding. Feed the Homunculus when its hunger is between 11~25 to get 1 full point of Intimacy. Feeding at the other times will give less than a full point and may even reduce the Intimacy. If one forgets to feed the Homunculus, its Intimacy will eventually decrease, and it will leave the master if it goes below zero Intimacy.
Hunger | Intimacy |
---|---|
Starving at 1% ~ 10% | -1 |
1% ~ 10% | 0.5 |
11% ~ 25% | 1 |
26% ~ 75% | 0.75 |
76% ~ 90% | -0.05 |
91% ~ 100% | -0.5 |
The homunculus also display emotes as a way of warning the player. The emotes used are:
Status | Emote |
---|---|
Hunger below 11% | * |
Player feeds without proper item | |
Player feeds at 1% ~ 75% | |
Player feeds at 76% ~ 90% | |
Player feeds at 91% ~ 100% | |
Failed to use skill | |
Failed to evolve |
Intimacy is crucial for evolution, obtaining the final skill, and AFKing. Intimacy has not been proven to affect Homunculus' stat growth. This value is not shown in the Homunculus Stat Window. However, for each interval of Intimacy points the Homunculus has, the window will show:
Intimacy | Status |
---|---|
1 ~ 3 | Hate with Passion |
4 ~ 10 | Hate |
11 ~ 100 | Awkward |
101 ~ 250 | Shy |
251 ~ 750 | Neutral |
751 ~ 910 | Cordial |
911 ~ 1000 | Loyal |
Manipulating Intimacy
The player dying, the Homunculus dying, or the Homunculus vaporizing does not affect Intimacy. Stressing it (other than using their ultimate skills) is the only way that to lower its Intimacy. One can stress the Homunculus by not feeding it (Hunger < 11) or overfeeding it (Hunger > 75).
Each hour of starving causes the Intimacy to decrease by 18 (3600 seconds per hour / 200 seconds per loss). If the player is away from the computer for a full 24 hours of starving, the Homunculus' Intimacy will decrease by 432. If the player can no longer use Call Homunculus or Homunculus Resurrection, then the Homunculus has left its master for good. However, the master is able to create a new Homunculus.
Experience and Leveling
General Information
The level limit for a Homunculus owned by an Alchemist or Biochemist is 99. Once its master is promoted to Geneticist, the level limit is increased to 175. However, allowing a Homunculus to level higher than 99 is not recommended, as it will gain less HP/SP and stats compared to a Homunculus S, so it is advised to keep the Homunculus Vaporized until after completing the Homunculus S quest.
If a player kills a monster with a Homunculus summoned, the player gets 90% of Base and Job Experience from the monster, while the Homunculus get 10% of Base and Job Experience from the monster.
Homunculus Mac Os Update
Whenever the player dies and the Homunculus' HP is above 80%, it will automatically be Vaporized. Otherwise it will not vaporize and is able to continue to fight, and the player continues to receive Experience from Homunculus, but manual commands cannot be issued.
Experience Chart
- EXP table for Non-iRO and pre-Homunculus Update iRO please check Previous Homunculus EXP Table
|
|
|
|
Miscellanea
- They gain a skill point for every three levels. There is no Job Level equivalent.
- They obtain additional EXP from Spotlight, increased server rates, Battle Manuals, or EXP increasing gear and cards.
- Their Flee rate and Defense is not reduced by the number of monsters.
- Their Hit Rate is capped at 95%. Even if it has way more hit than required for a monster, it will always miss at a 5% chance.
- All Homunculi have a base Attack Speed of 1.4 seconds per attack (ASPD 130). Different stat growths lead to different attack speeds of each Homunculus.
- Homunculus' stat growth is random, nothing will affect which stats will grow and which stats will not.
- Homunculus can hit Ghost property monsters.
- Other players can't Heal homunculus, but Sanctuary heals them
- Homunculus movement speed follows the owner's condition when he/she summons it, revive it, or moving map zones. If A Geneticist is under Cart boost the homunculus will also move fast, same when the player get Decrease Agility.
Need confirmations from other players about buff. Some buffs can be casted on homunculus but it's not clear they're affected or not or have similar restriction like Mercenaries
Known Bugs
- The Homunculus stat window is now bugged, many of the stats do not represent real values. For instance, ATK is much lower than its actual value.
- The Vanilmirth's Instruction Change skill is bugged and only adds the STR and INT when it levels up. If the player leaves the map, Vaporize, Summon, or resurrect the Homunculus, the bonus will be lost. Teleporting does not cause the bonuses to be lost.
- After Amistr's Castling skill, monsters do not always change target.
- If the Homunculus was vaporized or killed with a status effect, it will bug up. (It will get immobilized, vanish and it will get the grim reaper, like the one while affected by Curse. Use Vaporize and Call Homunculus to fix this bug).
- Homunculus can have permanent Movement Speed increase until one relogs, changes map, teleports, or Vaporizes. It is possible while using Call Homunculus and an item, skill or gear that increases Movement Speed, such as Speed Potion, Increase AGI, Cart Boost or Bloody Axe at the same time.
- Both the Homunculus Hunger countdown clock (1 minute timer) and the starvation clock (20 seconds timer) will reset if one relogs, changes map, teleports, or uses Vaporize and Call Homunculus together.
- On iRO, all Homunculus races have been changed to Demi Human for balancing reasons. However, the alternate form of the Vanilmirth is still considered Formless and not Demi Human. Therefore, all Demi Human reductions do not apply versus alternate Vanilmirths. In addition, the Battlegrounds equipment set penalties (damage received is tripled versus non Demi Human monsters) apply for the alternate Vanilmirth because it is not considered Demi Human. This does not apply to Homunculus S, which have the same races that they do on other RO's, because this balancing was seen as unnecessary, now that people do not use Battlegrounds sets.
Changelog
Sword of the Necromancer PC Game Download For Mac. Sword of the Necromancer PC Game with all files are checked and installed manually before uploading, This PC game is working perfectly fine without any problem. Download the free full version of Sword of the Necromancer for Mac OS X and PC. Sword of the Necromancer Game It Is Full And Complete Game. Just Download, Run Setup, And Install.
I'm running Mac OS 10.6, Python 2.6.1, and BeautifulSoup 3.0.7a Russell — November 16, 2009 at 12:26 pm I may be a bit slow, but I think I've figured this out. Homunculus (ホムンクルス, Homunkurusu?) is a term for an existence created through an alchemical method to produce fully functional lifeforms from sperm and other elements without the use of a womb.1 1 Characteristics 2 Variations 2.1 Einzbern homunculi 2.2 Frankenstein 2.3 Mephistopheles 2.4 Paracelsus's homunculi 2.4.1 Mini Paracel 2.5 Yggdmillennia homunculi 2.6 Others 3 Known.
Overview Sword of the Necromancer Full Games
What would you do to bring back someone you love?Sword of the Necromancer is a dungeon-crawler action RPG with Rogue-like elements where you can revive your defeated enemies to make them fight alongside you.
Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead.
Revenant (itch) (riptide03) mac os. Gather a little army of monsters, equip yourself with weapons and relics and level up to take on the guardians that stand between you and your objective.
- Turn your foes into allies: use the Sword of the Necromancer to revive defeated monsters and make them fight alongside you.
- Gather weapons and relics: each weapon is different from the others thanks to the procedural weapon generation system, which gives them various effects and attributes.
- Fight with all your might: defeat your enemies using a variety of weapons and objects and dominating the fluid head-to-head battle system.
- Level up: enhance your character by fighting enemies and upgrade your stats. Improve your summoned monsters by fighting alongside them.
- Death is not the end: Each try gets you closer to the Necromancer. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run.
- Learn the truth: Discover Tama and Koko's past as you advance through the dungeon.
- Local co-op play: Use the Flask of Homunculus to create a copy of the playable character and play with a friend in local co-op game.
'Legend says that, deep within these mountains, a heretic decided to violate the will of the gods in order to achieve eternal life.
The heretic succeeded in this aberrant attempt, and created a tool for forbidden rituals that could grant immortality… and even bring back the dead.
Over the years and centuries many have tried to get that power for themselves, but all they found in the Necromancer's crypt was their demise.
They say that the tool the Necromancer created is also a weapon…
The Sword of the Necromancer'
Tama is a former rogue that is tasked to escort the priestess Koko in her pilgrimage around the continent. During their travel Koko dies, and Tama carries the corpse to the Necromancer's crypt, where legends say there dwells a power that may resurrect the dead.
Filled with despair, Tama will enter the dungeon with the aim of obtaining the forbidden power of necromancy, ignoring the dangers that lurk in the shadows.
SYSTEM REQUIREMENTS
MINIMUM:- OS: Windows 8/8.1/10
- Processor: 2.50 GHz
- Memory: 2 GB RAM
- Graphics: 128 MB
- DirectX: Version 9.0c
- Storage: 800 MB available space
How to Install Sword of the Necromancer PC Full Games
- Click the 'Download' Button Below.
- Download Page Will Start
- You Should Agree With the 'User License Agreement' and click the 'I Understand' Button.
- Save Game/Software By Selecting Path.
- Download Process With Start.
- Once Download is Completed, Install, and Enjoy!
Sword of the Necromancer Game full. free download for Mac & PC
Click On The Below Button To Start Sword of the Necromancer Full Game for Download. It Is a Full And Complete Game. This is a complete offline installer and standalone setup for Sword of the Necromancer Free Game 2021. This would be working perfectly fine with the compatible hardware version of Windows PC.
Sword of the Necromancer PC Game Download For Mac- 2Choosing a Homunculus
- 6Controlling the Homunculus
- 6.2AI
- 7Experience and Leveling
- 9See Also
The Homunculus or Homunculi is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points.
Types of Homunculus
There are 4 types of Homunculi with various attributes unique to each.
Name | Type | Food | Skills | |||||
---|---|---|---|---|---|---|---|---|
Lif |
|
|
| |||||
Amistr |
|
|
| |||||
Filir |
|
|
| |||||
Vanilmirth |
|
|
|
Choosing a Homunculus
'Which Homunculus should I pick?' This is a common question amongst new Alchemists and future Geneticists.
Each Homunculus serves its own purpose that is custom tailored to the players' individual needs. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. This is because every player has different leveling methods and amount of time to invest, so one player might have enough time to invest into leveling an Amistr, while another is just looking for a quick pre-Homunculus S to get their needed support skills.
Comparisons
- Lif - more of a novelty character. Its skills are fairly worthless and offer nothing to the player other than a walking speed boost that will be replaced anyways as a Geneticist with Cart Boost. Its attack is low, has no burst attacks, and its healing skill, Healing Hands, does not heal much and is generally not worth using. It is strongly advised NOT to use it as a base, as it generally has no practical use.
- Amistr - generally the best base for a Homunculus S but also the second slowest to level and feed due to the lack of offensive skills, and choosing to acquire Blood Lust would require feeding the Amistr to loyal twice. Its Amistr Bulwark skill is very valuable for MVPing later on as it boosts VIT and even offer some defense that can be useful for PvP. Players with A LOT of free time to level and feed a homunculus should go with Amistr, as the payoff in the end will be more than worth it. However, avoid it if spending a longer time leveling and all the extra feeding time does not sound like an ideal situation.
- Filir - generally the fastest leveling Homunculus in most situations, and the most helpful for speed leveling a Homunculus S up to the required level for certain skills. The big downside is the lack of VIT, which carries over to Homunculus S, making it quite frustrating sometimes to level due to it dying too much. Another tradeoff is that depending on the Homunculus S chosen, it may not reach high enough VIT for stun immunity. For players with less time to level a Homunculus, Filir is definitely a good choice. Its loyal evolved skill, S.B.R.44, is usually skipped as it is not terribly useful.
- Vanilmirth - the in-between solution to Amistr and Filir. It offers the high VIT and Max HP, has a decent offensive skill, but has lower burst attack compared to Filir, making it slower for leveling in some situations. Its Caprice skill can be unreliable, as it picks a random property to use. It is a solid choice though for all players to use as a base, and many players skip the loyal evolved skill, Self-Destruction, as it is not used very often. It is also desirable as a base for a Homunculus S, for players who plan on becoming pure brewers, because Instruction Change increases the brewing success rate.
Obtaining a Homunculus
- Main article: Potion Creation
To obtain a Homunculus, an Embryo is required. These can be purchased from other Alchemists or can be self-made. In order to make an Embryo, an Alchemist must use the skill Prepare Potion with the following materials purchasable from the Al de Baran Material Seller, in the Alchemist Guild alde_alche35179:
- Potion Creation Guide (not consumed)
Success rates of creating embryos are affected mainly by the Alchemist's INT, DEX and LUK.
Once an Embryo is obtained, use the skill Call Homunculus to summon a new Homunculus. There is a chance to get 1 of the 4 base Homunculi and another chance to get 1 of the 2 sprites available to each type of Homunculus. Although not completely proven, there is a popular 'fact' that the creator of the Embryo's stats play in a role in the probability of summoning each Homunculus.
Homunculus Stats and Skill Points
Homunculus have their own set of stats apart from their masters, these will have a set amount upon summoning and will vary as it levels up. With each level, a Homunculus will receive a certain amount points to each stat (STR, AGI, VIT, INT, DEX, LUK) depending on which type of Homunculus. These stats are invisible under the Homunculus Stat Window (Alt+R). The Homunculus's ATK, MATK, Hit Rate, Critical Hit Rate, DEF, MDEF, Flee Rate, and ASPD will be visible. The Homunculus also gains one skill point for every three levels. Unlike status points, one can apply these to whichever skill one would like.
To calculate the Homunculus' stats, use the following equations:
Evolution
When the Homunculus' Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP and a new form.
After evolving, the Homunculus' Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked.
Controlling the Homunculus
Manual Functions
Here is a listing of all manual functions with the Default AI. In general, there will be no need for any other manual functions in most Custom AIs.
- Alt + Single Right Click: Target monster
- Alt + Double Right Click: Attack monster
- Alt + T: Standby, Idle/Passive mode, cancels all commands and returns to master
- Alt + Right Click Ground: Move to location (15 tile range)
- Alt + R: Information window
If the player is dead, manual commands can't be issued. However, the AI will continue to function as normal.
AI
The AI is the 'brain' of the Homunculus. All Homunculus behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script. The default script is both poorly made and simple; the primary problems with the default script are that the Homunculus will either kill steal everything (default AI'ed Vanilmirth and Filir) or will not attack anything at all (default AI'ed Amistr and Lif). Hence it is recommended to write a custom script or use a premade one made by users. To switch between the Default AI and the customized User AI, use the /hoai
command. It can also be switched in the Ragnarok Setup program by checking/unchecking the hoai checkbox in the Option tab.
Installing AI
The majority of homunculus users at iRO use the Azzy AI script. Once an AI script is downloaded, go to the default RO directory. This is generally located at C:Program FilesGravityRagnarok OnlineAI
. Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script. While there are infinite possibilities with AI scripts, it is necessary to understand that there are things it can and cannot do. These limitations are what separates it from bots.
Possibilities
- Autocasting Homunculus buff skills.
- Auto Feeding.
- Different tactics for individual monsters (ex: what priority to attack, using a skill on that monster, etc).
- Reading the HP, SP, MAXHP and MAXSP values of the Homunculus or its owner.
- Reading the target of a attacking monster (to avoid kill stealing).
- Reading the current animation or 'motion' other actors are doing (this is buggy when used on the Homunculus itself).
- Automatically shut down the Ragnarok Online client using
os.exit()
.- If the owner is being attacked, it logs out after 5 seconds after calling
os.exit()
. Otherwise it will log out immediately afteros.exit()
is called. - This may not work on Windows 7 and later, instead producing an error message and hanging the client, but not logging the user out until they click through the error or the server times out the connection.
- If the owner is being attacked, it logs out after 5 seconds after calling
Impossibilities
- Automatically attacking monsters within player's sight range.
- Autocasting Homunculus offensive skills.
- Detecting whether other players are in a party with the owner.
- Detecting who the owner of another Homunculus is (
GetV(V_OWNER, id)
returns the owner's ID, regardless of what the second argument is). - Detecting status effects or ground effects.
- Identifying skills used, or gathering any other information not listed above.
- Locating hidden players.
- Auto Looting.
- Using skills while their owner is vending.
- Maintain its AI when the Homunculus is out of range of their owner.
- Having the owner move around (except when autocasting the Castling Skill).
- Reading the HP, SP, MAXHP and MAXSP values of someone other than the Homunculus or its owner.
- Autocasting any player skills (Disabled after 5-Feb-2008).
Not Allowed
- Using a 3rd party program.
- Reading in real time the output of the Homunculus TraceAI function, so that one gains a read out on what is around the player (including things that the game client won't show). According to a GM post on the iRO Forums:
- 'Doing this when monster leveling would not be such a big deal but in PVP/WoE purposes it is a very unfair/unintended thing. Users violating that rule will be suspended.'
- Feeding the Homunculus or moving the owner around using a 3rd party program.
- Players are responsible for the actions of their Homunculi. For example, if the Homunculus kill steals people, then the player is held accountable and may be punished accordingly.
Feeding and Intimacy
Much like pets, Homunculus require feeding. Feed the Homunculus when its hunger is between 11~25 to get 1 full point of Intimacy. Feeding at the other times will give less than a full point and may even reduce the Intimacy. If one forgets to feed the Homunculus, its Intimacy will eventually decrease, and it will leave the master if it goes below zero Intimacy.
Hunger | Intimacy |
---|---|
Starving at 1% ~ 10% | -1 |
1% ~ 10% | 0.5 |
11% ~ 25% | 1 |
26% ~ 75% | 0.75 |
76% ~ 90% | -0.05 |
91% ~ 100% | -0.5 |
The homunculus also display emotes as a way of warning the player. The emotes used are:
Status | Emote |
---|---|
Hunger below 11% | * |
Player feeds without proper item | |
Player feeds at 1% ~ 75% | |
Player feeds at 76% ~ 90% | |
Player feeds at 91% ~ 100% | |
Failed to use skill | |
Failed to evolve |
Intimacy is crucial for evolution, obtaining the final skill, and AFKing. Intimacy has not been proven to affect Homunculus' stat growth. This value is not shown in the Homunculus Stat Window. However, for each interval of Intimacy points the Homunculus has, the window will show:
Intimacy | Status |
---|---|
1 ~ 3 | Hate with Passion |
4 ~ 10 | Hate |
11 ~ 100 | Awkward |
101 ~ 250 | Shy |
251 ~ 750 | Neutral |
751 ~ 910 | Cordial |
911 ~ 1000 | Loyal |
Manipulating Intimacy
The player dying, the Homunculus dying, or the Homunculus vaporizing does not affect Intimacy. Stressing it (other than using their ultimate skills) is the only way that to lower its Intimacy. One can stress the Homunculus by not feeding it (Hunger < 11) or overfeeding it (Hunger > 75).
Each hour of starving causes the Intimacy to decrease by 18 (3600 seconds per hour / 200 seconds per loss). If the player is away from the computer for a full 24 hours of starving, the Homunculus' Intimacy will decrease by 432. If the player can no longer use Call Homunculus or Homunculus Resurrection, then the Homunculus has left its master for good. However, the master is able to create a new Homunculus.
Experience and Leveling
General Information
The level limit for a Homunculus owned by an Alchemist or Biochemist is 99. Once its master is promoted to Geneticist, the level limit is increased to 175. However, allowing a Homunculus to level higher than 99 is not recommended, as it will gain less HP/SP and stats compared to a Homunculus S, so it is advised to keep the Homunculus Vaporized until after completing the Homunculus S quest.
If a player kills a monster with a Homunculus summoned, the player gets 90% of Base and Job Experience from the monster, while the Homunculus get 10% of Base and Job Experience from the monster.
Homunculus Mac Os Update
Whenever the player dies and the Homunculus' HP is above 80%, it will automatically be Vaporized. Otherwise it will not vaporize and is able to continue to fight, and the player continues to receive Experience from Homunculus, but manual commands cannot be issued.
Experience Chart
- EXP table for Non-iRO and pre-Homunculus Update iRO please check Previous Homunculus EXP Table
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Miscellanea
- They gain a skill point for every three levels. There is no Job Level equivalent.
- They obtain additional EXP from Spotlight, increased server rates, Battle Manuals, or EXP increasing gear and cards.
- Their Flee rate and Defense is not reduced by the number of monsters.
- Their Hit Rate is capped at 95%. Even if it has way more hit than required for a monster, it will always miss at a 5% chance.
- All Homunculi have a base Attack Speed of 1.4 seconds per attack (ASPD 130). Different stat growths lead to different attack speeds of each Homunculus.
- Homunculus' stat growth is random, nothing will affect which stats will grow and which stats will not.
- Homunculus can hit Ghost property monsters.
- Other players can't Heal homunculus, but Sanctuary heals them
- Homunculus movement speed follows the owner's condition when he/she summons it, revive it, or moving map zones. If A Geneticist is under Cart boost the homunculus will also move fast, same when the player get Decrease Agility.
Need confirmations from other players about buff. Some buffs can be casted on homunculus but it's not clear they're affected or not or have similar restriction like Mercenaries
Known Bugs
- The Homunculus stat window is now bugged, many of the stats do not represent real values. For instance, ATK is much lower than its actual value.
- The Vanilmirth's Instruction Change skill is bugged and only adds the STR and INT when it levels up. If the player leaves the map, Vaporize, Summon, or resurrect the Homunculus, the bonus will be lost. Teleporting does not cause the bonuses to be lost.
- After Amistr's Castling skill, monsters do not always change target.
- If the Homunculus was vaporized or killed with a status effect, it will bug up. (It will get immobilized, vanish and it will get the grim reaper, like the one while affected by Curse. Use Vaporize and Call Homunculus to fix this bug).
- Homunculus can have permanent Movement Speed increase until one relogs, changes map, teleports, or Vaporizes. It is possible while using Call Homunculus and an item, skill or gear that increases Movement Speed, such as Speed Potion, Increase AGI, Cart Boost or Bloody Axe at the same time.
- Both the Homunculus Hunger countdown clock (1 minute timer) and the starvation clock (20 seconds timer) will reset if one relogs, changes map, teleports, or uses Vaporize and Call Homunculus together.
- On iRO, all Homunculus races have been changed to Demi Human for balancing reasons. However, the alternate form of the Vanilmirth is still considered Formless and not Demi Human. Therefore, all Demi Human reductions do not apply versus alternate Vanilmirths. In addition, the Battlegrounds equipment set penalties (damage received is tripled versus non Demi Human monsters) apply for the alternate Vanilmirth because it is not considered Demi Human. This does not apply to Homunculus S, which have the same races that they do on other RO's, because this balancing was seen as unnecessary, now that people do not use Battlegrounds sets.
Changelog
- February 3rd, 2020
- Max level increased from 150 to 175.
- Experience table changed.
- Homunculus will now always gain 10% of the final experience gained by the owner, irrespective of how much damage the homunculus dealt to the enemy.
- Auto-feeding system implemented.
- Homunculus can no longer attack monster automatically. To attack a monster, the owner must order it manually by Alt + Right Click.
See Also
External Links
Homunculus & Homunculus S | ||
---|---|---|
Homunculus Skills | Amistr | Adamantium Skin • Amistr Bulwark • Blood Lust • Castling |
Filir | Accelerated Flight • Flitting • Moonlight • S.B.R.44 | |
Lif | Brain Surgery • Healing Hands • Mental Charge • Urgent Escape | |
Vanilmirth | Caprice • Chaotic Blessings • Instruction Change • Self-Destruction | |
Homunculus S Skills | Bayeri | Angriffs Modus • Goldene Ferse • Heilige Stange • Stahl Horn • Stein Wand |
Dieter | Granitic Armor • Lava Slide • Magma Flow • Pyroclastic • Volcanic Ash | |
Eira | Eraser Cutter • Light of Regenerate • Overed Boost • Silent Breeze • Xeno Slasher | |
Eleanor | C.B.C (Continual Break Combo) • E.Q.C (Eternal Quick Combo) • Midnight Frenzy • Silvervein Rush • Sonic Claw • Style Change • Tinder Breaker | |
Sera | Needle of Paralyze • Poison Mist • Pain Killer • Summon Legion | |
Alchemist's Skills | Bioethics • |
Leveling | |
---|---|
Levels | Experience • Base Level (Base EXP Chart • Base EXP Quests) • Job Level (Job EXP Chart • Job EXP Quests) • Party System • Guild Level • Homunculus Level (S-Type) |
Leveling Methods | Adventurer's Guild • Bounty Board Quests • Eden Group Leveling Quests • Leveling Spots • EXP Quest Table • Weekly Turn-In Events (Gramps) |